Why NEED FOR SPEED HEAT was abandoned by the developers and EA all together, and many racing video game lovers are still playing the game. Need for speed heat was released on november 8th of 2019 it received one content update in march of 2020 with two cars and a cross platform update in june of 2020 and that's it they completely abandoned the game added basically nothing from its initial release and officially announced that the june 19th update was the final update for the game as they are switching their focus to the next game in the franchise the game technically got about seven months of support but realistically it only had two major updates and i can't even really call them major we got two cars and we got a cross platform and that was it along with a few bug fix patches in between now you may be thinking seven months of support that doesn't seem like very long at all especially considering games like The Crew 2 and Forza Horizon 4 have gotten tons of support for well over a year and in the crew 2's case they are starting year number three of content seven months really but if you compare that to the two previous need for speed games you'll see that this is standard practice for ea need for speed in 2015 was released in november and the last update for that game was the following april which is only five months of support then in november of 2017 NEED FOR SPEED PAYBACK was released and they continued support until june of 2018 which again is only seven months of support this is the schedule they are on and heat was no different except those games got several content updates and payback in particular had four content drops that included eight new cars and several game modes what was different about payback why did they keep adding things to that game within those seven months and they virtually ignored heat the answer payback had a microtransaction system that enabled players to basically purchase the visual upgrades with the real money so you can just pay real money and get the upgrades you want for your car no you have to buy what's called a shipment and hopefully the currency you get from that shipment was enough to get the visual upgrades you wanted to purchase as you can imagine there are many players out there who will take this route instead of grinding the game and earning the currency through play time thus making ea more money need for speed heat had no micro transactions at least not any that the players could actually repeat for their game there was literally no post-launch monetization strategy ghost games did not build into the mechanics of the game a way to give players a shortcut because well the game was already pretty short but in payback the upgrade system was convoluted time consuming and based on rng it took time to earn enough currency to buy the things that you wanted and so they were able to provide you with a shortcut and charge you for it, it was the least liked feature of the game which made it feel like a computer firewall company creating a virus for your computer and then charging you to buy their software that removes it it's not a great situation to be in but heat really didn't do it any better it didn't offer the players anything to purchase after the game launched which likely caused ea to fire ghost games and bring back criterion just a few months after it released.

The real reason NEED FOR SPEED HEAT was abandoned was money it was more profitable for EA to hire a studio to create the next need for speed game selling for 60 each than it is for them to ask the current studio to build a monetization plan post-launch and besides if they added a store after we were already playing the heat for a couple of months the player base would have been pissed off and it likely would have not been successful anyways this was a business decision on ea's part and i would not be surprised if we saw some sort of post launch monetization plan for the next game maybe a motor pass like the crew 2 or just the ability to purchase in-game currency to use on visual upgrades i'm not really 100 sure on this but what i am sure is that ea will only make decisions based on a potential financial result so let's cross our fingers that the game devs can create something amazing in Need for Speed Unbound that we want to purchase so that it gets more support than the previous three games if they fail to make something attractive that we want to spend money on ea will once again abandon the next need for speed unbound only a few months after it releases and we will not get the game that we want we all want to be able to play a need for speed game for more than 7 months. The next NFS game Need for Speed ​​Unbound has a confirmed release date of December 2, 2022. Pre-orders for the NFS game have started on Steam. It also allows for his 3-day early access to the game. NFS Unbound features new wheel sets from top brands such as Acura, Aston Martin, BMW, Chevrolet, Ferrari, Ford, Honda, Lamborghini, Nissan, Mazda, McLaren, Lotus, Mercedes, Porsche, Volvo, Volkswagen, Subaru and more. The gameplay is inspired by previous NFS titles and references can be clearly seen in the trailer released by EA. We can't wait for his new NFS creations this year, including car chases, illegal street races, and battles to become the top boss in Lakeshore City with a focus on a single-player campaign and a plot. The gameplay style looks similar to Need for Speed ​​Most Wanted 2005, inspired by Need for Speed ​​Hot Pursuit 2010's police chase and new visual twist.